dev:core:funref:is_creative
Table of Contents
advtrains.is_creative
Checks if the user is in creative mode.
Note: this page has been written for Advtrains 2.0.1 TSS and Minetest 5.1.0. Examples and practices described in this page don't take advantage of improvements introduced in later releases.
Syntax
advtrains.is_creative(name)
Parameters
name(string): the player name. It does not need to be logged in, but it *needs* to exist in theauth.txtfile.
Returns
True if the creative mode is enabled for the player, false otherwise.
Errors and warnings
It gives an error if the name parameter is nil:
2019-01-01 15:00:00: Error[Server]: advtrains.is_creative() called without name parameter!
How it works internally
This Lua function checks whether the designated player has the creative privilege. If not, it checks whether the global Creative Mode option has been enabled in the main menu. If either condition is true, Advtrains considers that creative mode is enabled.
Examples
Consider that you are running a Minetest server and:
- Two players,
aliceandbobare connected to the server alicehas thecreativeprivilege whilebobhas no privileges
advtrains.is_creative("alice") -- returns true in all cases advtrains.is_creative("bob") -- returns true only when Creative Mode is enabled advtrains.is_creative("unknown") -- returns true only when Creative Mode is enabled
In source code
advtrains/helpers.lua, lines 255 to 233:
- is_creative.lua
function advtrains.is_creative(name) if not name then error("advtrains.is_creative() called without name parameter!") end if minetest.check_player_privs(name, {creative=true}) then return true end return minetest.settings:get_bool("creative_mode") end
dev/core/funref/is_creative.txt · Last modified: by admin
