This is an old revision of the document!
Note: Do not work on this yet; i might make it
Trains do not run without problems. Tubes get blocked, Electrics short-circuit, Power supplies break, and all sorts of other things cause inconvinience.
However, Advtrains trains always run spick-and-span, regardless of if it has had a crash at full speed with another train going full speed.
This can be fixed by creating a whole new system of maintenence. Trains need to be maintained or they will eventually breakdown.
By checking a integer value called “maintenence_height” (max value 1,000), a train can bias a random generator which runs every 1,000 m. As the value grows lower and lower (every 100 m the value decrements by 1, 2 if on a slope), the chances go up and eventually something has to pop.
Once the random generator returns a value of 1, the train suffers a random problem from the problems
table, which contains info on:
Once a train develops a problem, it may only be fixed through a maintenance tool.
One tool is the spanner, which once clicking a broken train increases maintenance_height by 1. This tool can only be used 20 times.
Another tool is the maintenance track, which holds many spanner. Since the track is specialised, it increases maintenance_height
by 10 each spanner which goes into it. The train must be stopped for the track.
For better identification, the coordinates of trains with problems can be found using a command and the broken trains's locomotives make loud noises, as well as having a burnt texture overlain over theirs.