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dev:core:funref:register_platform

This is an old revision of the document!


advtrains:register_platform

Registers an Advtrains platform node.

Note: this page has been written for Advtrains 2.0.1 TSS and Minetest 5.1.0. Examples and practices described in this page don't take advantage of improvements introduced in later releases.

Syntax

advtrains.register_platform(modprefix, preset)

Extended description

Allows the use of node preset as an Advtrains platform.

Parameters

  • modprefix (string): a string designating the name of the caller's mod.
  • preset (string): a node name which will be used as base for the platform.

Errors and warnings

It gives a warning if the referenced node preset is nil, or has not been registered:

2019-01-01 15:00:00: WARNING[Server]: register_platform couldn't find preset node unknown:node

A startup error is raised if modprefix is nil or does not designate a mod name.

How it works internally

This Lua function registers two nodes: a low and a high platform. The low platform is half height while the high one is full height. The function takes the texture used by the face at the top as a base for the all platform faces, but also adds a yellow line on the top, referenced by advtrains_platform.png in the code.

Both platforms aren't blocking trains, because they belong to the not_blocking_trains group. As well, they are in the platform group (with value 1 for low platform, 2 for high one).

In source code

advtrains/misc_nodes.lua, lines 3 to 63:

register_platforms.lua
function advtrains.register_platform(modprefix, preset)
	local ndef=minetest.registered_nodes[preset]
	if not ndef then 
		minetest.log("warning", " register_platform couldn't find preset node "..preset)
		return
	end
	local btex=ndef.tiles
	if type(btex)=="table" then
		btex=btex[1]
	end
	local desc=ndef.description or ""
	local nodename=string.match(preset, ":(.+)$")
	minetest.register_node(modprefix .. ":platform_low_"..nodename, {
		description = attrans("@1 Platform (low)", desc),
		tiles = {btex.."^advtrains_platform.png", btex, btex, btex, btex, btex},
		groups = {cracky = 1, not_blocking_trains = 1, platform=1},
		sounds = default.node_sound_stone_defaults(),
		drawtype = "nodebox",
		node_box = {
			type = "fixed",
			fixed = {
				{-0.5, -0.1, -0.1, 0.5,  0  , 0.5},
				{-0.5, -0.5,  0  , 0.5, -0.1, 0.5}
			},
		},
		paramtype2="facedir",
		paramtype = "light",
		sunlight_propagates = true,
	})
	minetest.register_node(modprefix .. ":platform_high_"..nodename, {
		description = attrans("@1 Platform (high)", desc),
		tiles = {btex.."^advtrains_platform.png", btex, btex, btex, btex, btex},
		groups = {cracky = 1, not_blocking_trains = 1, platform=2},
		sounds = default.node_sound_stone_defaults(),
		drawtype = "nodebox",
		node_box = {
			type = "fixed",
			fixed = {
				{-0.5,  0.3, -0.1, 0.5,  0.5, 0.5},
				{-0.5, -0.5,  0  , 0.5,  0.3, 0.5}
			},
		},
		paramtype2="facedir",
		paramtype = "light",
		sunlight_propagates = true,
	})
	minetest.register_craft({
		type="shapeless",
		output = modprefix .. ":platform_high_"..nodename.." 4",
		recipe = {
			"dye:yellow", preset, preset
		},
	})
	minetest.register_craft({
		type="shapeless",
		output = modprefix .. ":platform_low_"..nodename.." 4",
		recipe = {
			"dye:yellow", preset
		},
	})
end
dev/core/funref/register_platform.1561920329.txt.gz · Last modified: 2019-06-30 20:45 by 82.67.173.193