User Tools

Site Tools


usage:nodes:start

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Last revision Both sides next revision
usage:nodes:start [2022-06-01 06:50]
blockhead better description of component types
usage:nodes:start [2022-06-01 06:50]
blockhead [Component Types] fix static table entry
Line 29: Line 29:
 | Active | Does anything which does something, such as sending a mesecons signal, or sending ATC commands to a train. | | Active | Does anything which does something, such as sending a mesecons signal, or sending ATC commands to a train. |
 | Passive | Can receive from active components but not send anything out; examples include points (switches) and the Andrews cross. | | Passive | Can receive from active components but not send anything out; examples include points (switches) and the Andrews cross. |
-| Static | Doesn't interact with other components; examples include the normal track, buffer stop, signal masts and others.+| Static | Doesn't interact with other components; examples include the normal track, buffer stop, signal masts and others. |
  
 Advtrains internally uses the terminology active and passive components, which was extended back into the core from passive and active LuaATC components. Counterintuitively, the Passive Component Naming Tool can also name Active components. There are actually functions for registering active and passive components, so they can interact with other systems like TSS interlocking and LuaATC; static components are then the remainder of components that don't have any registrations and thus don't have the properties of active or passive components. Advtrains internally uses the terminology active and passive components, which was extended back into the core from passive and active LuaATC components. Counterintuitively, the Passive Component Naming Tool can also name Active components. There are actually functions for registering active and passive components, so they can interact with other systems like TSS interlocking and LuaATC; static components are then the remainder of components that don't have any registrations and thus don't have the properties of active or passive components.
usage/nodes/start.txt · Last modified: 2023-12-12 02:37 by blockhead