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usage:howto [2022-06-29 13:35]
56independent [Platforms] This is true in all cases, but when i make the brittrains mod, you should use higher paltforms as that is what they're like in the UK
usage:howto [2022-07-01 11:04]
56independent [Signals] grammar
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-Signals indicate if trains may pass or not. They may also be rotated by the [[usage:nodes:trackworker|Trackworker]]. There are an analog signal and an electric signal. They are crafted as follows:+Signals indicate if trains may pass or not. They may also be rotated by the [[usage:nodes:trackworker|Trackworker]]. There are analog signals and electric signals. They are crafted as follows:
  
 {{:usage:craft-analog-signal.png?nolink&400|}} {{:usage:craft-analog-signal.png?nolink&400|}}
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 Right-click (or double tap on Android) the signal or power it with a [[usage:mods:mesecons|mesecons]] signal to turn it green. To change to red again, right-click a second time or discard the [[usage:mods:mesecons|mesecons]] signal. Right-click (or double tap on Android) the signal or power it with a [[usage:mods:mesecons|mesecons]] signal to turn it green. To change to red again, right-click a second time or discard the [[usage:mods:mesecons|mesecons]] signal.
-Used as-is, the signals can only signal the driver; they don't have any effect on trains. Press ''shift''+''e'' whilst rightclicking on the signal to set an influence point. You then punch the rail just before the signal, whilst looking in the driving direction.+Used as-is, the signals can only signal the driver; they don't have any effect on trains. Press ''shift''+''e'' whilst right-clicking on the signal to set an influence point. You then punch the rail just before the signal, whilst looking in the driving direction.
  
 ==== Platforms ==== ==== Platforms ====
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-Platforms indicate where passagers should get on the train. There are low and high platforms:+Platforms indicate where passengers should get on the train. There are low and high platforms:
  
 {{:usage:craft-low-platform.png?nolink&400|}} {{:usage:craft-low-platform.png?nolink&400|}}
 {{:usage:craft-high-platform.png?nolink&400|}} {{:usage:craft-high-platform.png?nolink&400|}}
  
-There is a variant, crafted with sandstone instead of stone, included in the modpack. However, more and more platforms are included in this [[http://git.bananach.space/advtrains_platform.git|Minetest mod]]. As well you can [[dev:core:funref:register_platform|create your own]].+and also diagonal platforms that can be high or low - the high platform recipe is shapeless:
  
-Use low platforms when possible, as they align better with the floor of the train+{{:usage:craft-diagonal-platform-high.png?nolink&400|}} 
 +{{:usage:craft-diagonal-platform-low.png?nolink&400|}} 
 + 
 +When a player is standing near the platform edge and a train stops with its doors open at the platform, players board the train automatically. This does not work for diagonal platforms yet. 
 + 
 +There is a variant, crafted with sandstone instead of stone, included in the modpack. However, more and more platforms are included in this [[http://git.bananach.space/advtrains_platform.git|Minetest mod]]. You can also [[dev:core:funref:register_platform|create your own]]. 
 + 
 +You might want to use low platforms when possible, as they align better with the floor of many trains. However, you might want to use high platforms for heavy rail and low platforms for light rail.
  
 ==== Detector rail ===== ==== Detector rail =====
usage/howto.txt · Last modified: 2022-07-01 11:04 by 56independent