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usage:atlatc:start

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usage:atlatc:start [2020-10-13 09:35]
blockhead Reinterpret to mean 'combination of TSS and stop rails' as LuaATC is 'never' necessary
usage:atlatc:start [2021-10-27 23:26] (current)
breadbox64 Change luaATC rail link to connect to said page
Line 6: Line 6:
 LuaATC is a Lua programming interface to advtrains, programmable using an in-game editor. LuaATC is a Lua programming interface to advtrains, programmable using an in-game editor.
  
-Using [[usage:atlatc:latcrail|LuaATC rails]], player-provided Lua code reacts to certain events, such as a train driving over the rail, and perform custom, freely-programmable actions, such as issuing ATC commands, sending digiline messages, and setting switches or signals. It can also time a so-called "interrupt" event after a certain time, e.g. for stopping a train and making it depart a few seconds later.+Using [[usage:nodes:atc_rail|LuaATC rails]], player-provided Lua code reacts to certain events, such as a train driving over the rail, and perform custom, freely-programmable actions, such as issuing ATC commands, sending digiline messages, and setting switches or signals. It can also time a so-called "interrupt" event after a certain time, e.g. for stopping a train and making it depart a few seconds later.
  
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usage/atlatc/start.1602574554.txt.gz · Last modified: 2020-10-13 09:35 by blockhead