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dev:art:trainpacks [2023-03-20 14:30]
ywang
dev:art:trainpacks [2023-11-09 11:47] (current)
orwell [Animation]
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 blending such that doors could open while the wheels are rotating - but this is blending such that doors could open while the wheels are rotating - but this is
 not typical in a modern safe railway environment anyway. not typical in a modern safe railway environment anyway.
 +// 
 +No, Minetest does not support this. There can only be one animation active at a time (global) and this animation will affect all bones in the model. I tried this.//  --- //orwell 2023-11-09 11:44//
 ===== Particles ===== ===== Particles =====
  
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 has come before. has come before.
  
-A feature of the JPN TLR600 tram is headlights. This is not present in other +Features of the JPN TLR600 tram are non-illuminating simulated headlights and interior cabin illumination during in-game night hours. This combination is not present in other mods and I can't say how good or bad it is yet, but I can definitely say it sticks out. 
-mods and I can't say how good or bad it is yet, but I can definitely say it + 
-sticks out.+The diesel locomotives from the DlxTrains mod pack also features dynamic non-illuminating simulated exterior lighting although the effect is much more subtle than the JPN TLR600 tram and is based on the locomotive's movement rather than in-game time of day. These lights are off when the locomotive is stationary and turned on while moving. Also, they are activated appropriately for their direction of travel based on the era and regional regulations of their real world prototypes. The European G1206 diesel locomotive, for example, has white lights turned on in the forward direction of movement and red lights in the rearward direction regardless of the locomotive's orientation while the North American SW1500 diesel locomotive has white lights turned on in both directions whenever moving. 
  
dev/art/trainpacks.1679319003.txt.gz · Last modified: 2023-03-20 14:30 by ywang