Please note that the master branch is the only branch that is officially supported. Use other branches at your own risk. Discussions on other branches should *explicitly* state the use of that branch. This page does not imply any support for or negativity against the branches and forks listed here.
Branches are generally created to add certain features and test them before the changes go upstream. These can be fetched from the same repository. Advtrains has the following branches:
Name | Status | Description |
---|---|---|
master | Upstream | Upstream branch |
doc | Moved | working on better, up-to-date documentation written in LaTeX (ywang); the manual has been moved to a dedicated repository |
l10n | Semi-active (WIP) | Internationalization and translation efforts (ywang; translations contributed by Tanavit et al) |
new-ks | Semi-active (testing needed) | Improvements and extensions to the Ks signalling system and related features (ywang) |
route_prog_rework | Semi-Active (WIP) | Overhaul of the route programming system + in-game railway mapping (orwell, occasional progress when there is time) |
atcjit | Inactive (WIP) | “Compiles” ATC commands to Lua code (ywang) |
profiler | Inactive | Adds a profiler. When advtrains is being profiled the next time, this branch can be reused. |
trainhud-unifont | Semi-active (WIP) | Improvements to the graphical train HUD |
luaatcdebug | Unittests | DO NOT USE FOR PRODUCTION: unsafe LuaATC environment to facilitate unit testing |
unittests-srht | Unittests (WIP) | Unit tests for various components of advtrains |
Advtrains 1.x (former 'master_old' branch) can now be retrieved from the release-1.x
tag. Versions since 2.1.2 (inclusive) are also tagged.
The following table includes known forks. Discussions on forks should take place on the corresponding bugtracer or forum thread.
Name | Status | Description |
---|---|---|
HSF | Planning | More a seperate mod then a fork, adds High Speed Rails to any world, with some strict limitations. |