usage:nodes:loading_track
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| usage:nodes:loading_track [2021-05-23 12:22] – fix title 56independent | usage:nodes:loading_track [2023-12-12 00:46] (current) – Add a screenshot with caption blockhead | ||
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| - | ====== Loading/Unloading tracks | + | ====== |
| - | the **loading | + | The loading/unloading tracks (herein referred |
| - | ===== usage ===== | + | ===== Usage ===== |
| + | Like most other track nodes, freight tracks require a solid surface to be built on. Therefore it is generally easiest to have your chest placed beforehand. You may need to hold the '' | ||
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| + | To transfer cargo between the chest and wagon, drive the train over the freight track at a maximum of '' | ||
| - | place one in the middle of track where a freight train should stop. it takes items from a chest beneath it and into the train. | + | ''// |
| - | make sure to add a "point speed restriction" | + | How the train is loaded will mainly depend on whether the freight track is in a loaded area of the map or not. |
| + | * If the area is loaded, the track will load each wagon one by one as they pass. This gives the effect of a loading ramp, such as under a hopper or chute. If the wagon supports cargo-dependent liveries they will be recalculated | ||
| + | * If the area is unloaded, the entire | ||
| - | make sure that the loading track is in front of the unloading | + | ===== Wagon Filtering ===== |
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| + | By default, a newly created freight track will attempt to transfer cargo with any passing wagon that has room for its items. This can be restricted by the use of [[usage: | ||
| + | |||
| + | To edit the FC that the track matches against, right-click on the track to open its formspec, which looks like this: | ||
| + | |||
| + | {{: | ||
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| + | Type the new code in the field and press //Submit//. A message will be displayed in chat confirming | ||
usage/nodes/loading_track.1621772560.txt.gz · Last modified: by 56independent
