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usage:nodes:atc_rail [2021-04-28 12:37] orwell Remove duplicate API doc |
usage:nodes:atc_rail [2023-12-12 01:41] (current) blockhead name was changed in some version or another |
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- | ====== | + | ====== |
{{ : | {{ : | ||
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* Only straight nodes are supported. You can't put this node on a curve or as a switch. | * Only straight nodes are supported. You can't put this node on a curve or as a switch. | ||
* This node is an [[usage: | * This node is an [[usage: | ||
+ | |||
+ | ===== Operation ===== | ||
+ | |||
+ | The LuaATC Rail is an active LuaATC component. It holds Lua code that is executed on specific [[usage: | ||
+ | |||
+ | Every LuaATC rail must belong to an [[usage: | ||
+ | |||
+ | //Note: you have to create an environment before LuaATC components can be used. See [[usage: | ||
===== API ===== | ===== API ===== | ||
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===== Trivia ===== | ===== Trivia ===== | ||
- | The LuaAutomation ATC rail has the same texture as the [[usage: | + | The LuaAutomation ATC rail has the same texture as the [[usage: |