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usage:atlatc:start [2020-10-13 07:35] blockhead Reinterpret to mean 'combination of TSS and stop rails' as LuaATC is 'never' necessary |
usage:atlatc:start [2021-10-27 21:26] (current) breadbox64 Change luaATC rail link to connect to said page |
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LuaATC is a Lua programming interface to advtrains, programmable using an in-game editor. | LuaATC is a Lua programming interface to advtrains, programmable using an in-game editor. | ||
- | Using [[usage:atlatc:latcrail|LuaATC rails]], player-provided Lua code reacts to certain events, such as a train driving over the rail, and perform custom, freely-programmable actions, such as issuing ATC commands, sending digiline messages, and setting switches or signals. It can also time a so-called " | + | Using [[usage:nodes:atc_rail|LuaATC rails]], player-provided Lua code reacts to certain events, such as a train driving over the rail, and perform custom, freely-programmable actions, such as issuing ATC commands, sending digiline messages, and setting switches or signals. It can also time a so-called " |
===== History ===== | ===== History ===== |