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dev:art:trainpacks [2023-11-09 10:47]
orwell [Animation]
dev:art:trainpacks [2025-03-25 23:06] (current)
marnack Add info for multi-game support
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 [[usage:trains:start|Train catalogue]] as [[usage:trains:start|Train catalogue]] as
 well to compare what exists. well to compare what exists.
- 
-Mods for AdvTrains are all made for Minetest Game (MTG) at this point, and I 
-will be making references that imply that we are playing MTG throughout. You can 
-of course make mods for other games like Mineclone2, but you will need to 
-establish what materials and so on to use in those games. 
  
 The intent of writing this document is to publish it as a helpful guide for The intent of writing this document is to publish it as a helpful guide for
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 goals for AdvTrain Supplemental's existing group of mods as to what may be goals for AdvTrain Supplemental's existing group of mods as to what may be
 missing from existing mods. missing from existing mods.
 +
 +===== Multi-game support =====
 +
 +Most mods for AdvTrains are made for [[https://content.luanti.org/packages/Luanti/minetest_game/|Minetest Game]] (MTG). You can of course make mods for other games like [[https://content.luanti.org/packages/Wuzzy/mineclone2/|VoxelLibre]] and [[https://content.luanti.org/packages/ryvnf/mineclonia/|Mineclonia]], but you will need to establish what materials and so on to use in those games. See [[https://content.minetest.net/packages/Marnack/classic_coaches/|Classic Coaches]] for one example or perhaps better yet, consider using a multi-game support library such as [[https://content.luanti.org/packages/mt-mods/xcompat/|Xcompat]] to add support for materials from other Luanti games.
  
 ===== Attachment offset patch data ===== ===== Attachment offset patch data =====
dev/art/trainpacks.txt · Last modified: 2025-03-25 23:06 by marnack